I’ve personally been making a handful of unfinished sprite sheets, and also working on some hyper fats / immobiles ( ). And I won’t try to hide that a lot of my own sprites are heavily based off the work of others, namely the half-kaizer project. And just in case I didn’t make it completely clear, I’m 100% fine with anyone making any kind of modification of ‘my’ work here. And even if they look slightly different, I don’t think anyone here will condemn a WG game for having an inconsistent artstyle. That looks impressive! Sadly it’s completely outside of my own experience working with those kinds of tools, but if you think you can make working spritesheets with them I’d say go for it. I think it can get even better if this pixel art shader can be applied. With five minutes of kajiggering, it looks like this: I commissioned a set of male and female models.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |